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EncartaLabs

Unity Game Design

( Duration: 5 Days )

The Unity Game Design training course provides skills to create 2D and 3D games within the Unity3D engine. This course lays emphasis on and provides a deep understanding of the fundamentals of core modular game asset creation, level design, C# game scripting, developing menus and linking scenes together for game compilation.

By attending Unity Game Design workshop, delegates will learn to:

  • Setup Unity environment and how to navigate its tools
  • Create your game Idea into a game concept and a game that can be presented to others
  • Create and test engaging game mechanics
  • Create a 3D Game World with terrain, sky, mountains & trees and add characters
  • Use animation controllers, learn to animate your game characters
  • Create game menus and other interface elements
  • Create sound and lighting effects & shadows for your game

This Unity Game Design class is suitable for:

  • Beginners with no coding experience or Unity 3D experience
  • Game developers who want to learn Unity

COURSE AGENDA

1

Lesson - 1

  • Introduction
  • Installation
  • Basic interface and layout study
  • Basic and extended primitives
2

Lesson - 2

  • Modeling
  • Edit Poly Modeling
  • Extrude
  • Chamfer (Vertex and Edges)
  • Cut and Slices
  • Symmetry Mirror Modeling
  • Designing a table and chair
  • Lines and shapes
  • Shell
  • Doors and Windows
  • Stairs
3

Lesson - 3

  • Modifiers
  • Connect Scatter
  • Pro Boolean
  • Loft, Bend
  • Taper
  • Twist
  • Stretch
  • Skew
  • FFD
  • Lattice
  • Wave and ripple
4

Lesson - 4

  • Texturing
  • Diffuse Mapping
  • Specularity
  • Bump Mapping
  • UVW Map
5

Lesson - 5

  • Exporting to Unity
  • Organising the assets before exporting
  • Export format
  • Export Settings
6

Lesson - 6

  • Introduction to Unity
  • Introduction to gaming
  • Game development process
  • Unity Basics, Interface
  • Inspector Project and Heirarchy
7

Lesson - 7

  • Starting making a game
  • Working With Projects
  • Creating Projects
  • Importing Geometry
  • Importing Textures
  • Using terrain generator to make terrain
  • Creating basic primitives in unity
8

Lesson - 8

  • Materials
  • Working with materials 1
  • Working with materials 2
  • Finishing materials on all objects
9

Lesson - 9

  • Lighting
  • Creating lights
  • Adjusting Lights
  • Creating Sunlights
10

Lesson - 10

  • Animation
  • Animating objects
  • Animating lights
  • Adjusting Animations
11

Lesson - 11

  • Adding Sound
  • Sound Interactions
  • Modifying sound
12

Lesson - 12

  • Programming Tools
  • Javascript
  • Editor for javascript
  • Variables and functions Simple programming
13

Lesson - 13

  • Testing the game
  • Fixing bugs
  • Changes in games
14

Lesson - 14

  • Building the game
  • Game authoring
  • Settings

Encarta Labs Advantage

  • One Stop Corporate Training Solution Providers for over 6,000 various courses on a variety of subjects
  • All courses are delivered by Industry Veterans
  • Get jumpstarted from newbie to production ready in a matter of few days
  • Trained more than 50,000 Corporate executives across the Globe
  • All our trainings are conducted in workshop mode with more focus on hands-on sessions

View our other course offerings by visiting https://www.encartalabs.com/course-catalogue-all.php

Contact us for delivering this course as a public/open-house workshop/online training for a group of 10+ candidates.

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